Using state-of-the art cameras and high-intensity lighting to take stills and videos, the reconstructions were produced using a process called photogrammetry, with computers creating 3D renders using a sequence of overlapping images. Florian Huber)ĭuring four hour-long dives, Prof Rowland and colleague Florian Huber, an underwater archaeologist with scientific diving company Submaris, took thousands of photographs. Propellor U-boat A close-up of UC-71’s propellor (Prof Chris Rowland/University of Dundee/PA) (Dr. Professor Chris Rowland, an expert in the 3D visualisation of underwater environments at Jordanstone College of Art and Design in Dundee, and Professor Kari Hyttinen, an expert in communication design, believe they have evidence the sub was deliberately downed. A collection of gear, missiles, and guns used in my Star Citizen models. Drake Interplanetary Cutlass Star Citizen spaceship for printing at 1:800 scale (35.6mm long). ![]() Idris spaceship from Star Citizen for 3.5' printing. hope this helps SC VR users.Nobody died during the sinking and the 50-metre vessel became a magnet for divers at 22 metre below sea level before it was given legal protection.Ī sub-sea visualisation expert who produced the most advanced images of the wreck and used 3D maps to corroborate the theory of how it happened, branded the sinking “an act of defiance”. 48340 3d models found related to star citizen. Star Citizen alpha 2.3.1 / Oculus SDK v1.3.0 / VorpX 16.1.2 working on my ASUS ROG G751JY. ![]() Members Online The ability to combine colors from flares to create the correct corresponding color is so cool. DISCLAIMER: These are our current vehicle. ![]() vorpX - VR 3D-Driver for Oculus Quest, Rift, Valve Index and other PCVR headsets Star Citizen alpha 2.3.1 / Oculus SDK v1.3.0 / VorpX 16.1.2 working - vorpX -. This is the subreddit for everything related to Star Citizen - an up and coming epic space sim MMO being developed by Chris Roberts and Cloud Imperium Games. Featuring a fully modular design and an onboard hangar capable of deploying small ships, the cutting-edge Galaxy has versatility built into its DNA with a highly configurable main deck that can be outfitted with comprehensive facilities to support cargo, medical, or refining operations. I didnt found how it should work, i only know its possible to play games with the help of “vorpx desktop viewer” + “tridef” with working headtracking, however i have no idea if it need to be in extended mod or direct mod, in addition to this i have no idea if this works with pimax, in addition to this different pimax versions have different extended/direct mods and the last but not least with the 1.1.92 version you can use “disable direct mode” in the steamvr settings which allows you to play in extended mode with working headtracking (some kind of extended mode powered by steamvr while pimax stays in pimax mode).Īll this requires a lot of time to test, and since i was trying to launch ETS2 to get it working for multiplayer - this was a task that no one succeed until today for the past year, so i simply gave up after first issueīut theoreticaly as mentioned before you need vorpx desktop viewer and tridef, you can find many guides on how to get it working with oculus (old one, not sure about vive or released oculus) on youtube, for example they could launch star citizen in hmd with 3d from tridef and headtracking from vorpx.
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